inDinero is pretty new – we’ve been incorporated for a little over a year, we’ve been fulltime for only three weeks, yet we’re putting in a lot of thought into what we stand for as a company. Since deciding to work on the startup as our fulltime jobs, a lot of people have suggested we shoot for early acquisitions, suggest that we build out the ultimate Quickbooks replacement, without putting much thought into what we wanted to do with the company.
I actually found it pretty shocking that friends and classmates would suggest flipping the company as quickly as possible for a few million dollars, and they would find it shocking that a quick flip wasn’t something that interested us. It’s because Andy and I have put a lot of thought into why we’re doing inDinero and what we stand for. We know precisely why we’re building our company, and every decision we make is aligned with the key motivator for why we’re working on inDinero: because we want to have fun.
Sounds pretty cheesy, but if you think about it, what keeps you going during times good and bad? The common answer is “the prospect of finding success”. Or unfiltered, “the prospect of becoming a millionaire.” The problem with that type of thinking is that during gloomy times, you might consider a quick pivot into a completely different business idea. Or some friends I know would just leave entrepreneurship and go into a banking job that’s guaranteed to make them rich. But among everyone working here at inDinero (all four of us), we’re purely in it for the fun and joy of building a great product. And as long as all of our big “strategical decisions” are aligned with the purpose of optimizing for fun, we know we can’t fail.
People frequently ask me why I’d want to go into the accounting space. Quick answer is that we’re not – we’ll always stop short of doing formal accounting, simply because I don’t think it’s fun. And we won’t build comprehensive tax-management features either, because I don’t think it’s fun. If the company doesn’t make as much money as a result, it’s ok, because we’re fulfilling our core purpose as a company: and that’s to have fun.
I probably feel more insane about my company than most entrepreneurs – in fact, I know that I’m 99% more fanatical about inDinero for reasons I’m having trouble describing. I had the stark realization that as long as I continue to build inDinero, I know that everyone in the company is going to have fun, which by obvious logic means that we’ll obviously be a successful company. And the true beauty behind that statement is that we’ve already achieved great success by merely having fun. So in order to be successful, we just need to stay in business. Continue what we’ve been doing for the past three weeks, but manage to continue this trajectory for the next 60 or 70 years of my life.
Having massive amounts of fun while building a company also needs to be rationalized. What comprises fun? 1) People, 2) Product, 3) Vision. Product is relatively easy – just don’t build features that you find useless, and don’t build complex accounting features just because people want them. Frequently, there are simpler ways to solve the same problem. Vision I’ll describe further in a future blog post, but I don’t think that’s immediately important for having fun in an early-stage startup. Which leaves “people” as the most important factor to consider.
Among my entrepreneurial classmates at Berkeley and friends in the YCombinator program, I’ve found that a lot of them have trouble recruiting talent. Finding technical expertise is often considered the most difficult part, with less consideration being placed on culture fit. With inDinero, we quickly brought on two early members – Chris and Borden. The main reason for bringing on more coders so early on was mainly because we didn’t know how long it’d be before we could find other incredible computer scientists who we would consider family. Interestingly enough, the opposite problem that most of our peers face. From our one year in business, we’ve been able to narrow our hiring process down to a single question: do we trust them enough to adopt them into our family?
inDinero is actually like a family. We cook and clean for each other, treat each other like playful siblings, and it works out incredibly well. Other software companies have an early culture that resembles that of a fraternity, class project team, united nations delegation, or for the unfortunate business-people-only teams, a fortune-500 company. All startups pride themselves on having a “hip” culture, but the interpersonal dynamics are vastly different from startup to startup. Some people say that your culture is solidified from the first people you hire, but from personal observation, it’s usually based on the relationship between the original cofounders. For example, my co-founder Andy is practically family to me, and therefore, our company has been shaped around the idea of being a very cohesive family.
While I run the risk of one day contradicting myself, I think it’s important to give some tangible examples of what this means going forward: Anyone we involve in the company will feel like family. This includes employees, and even investors and board members. If I wouldn’t adopt them into my family (and if the rest of my family doesn’t want to adopt them), it’s a no go. And this is consistent with our purpose in life, because we’ll continue to have massive amounts of fun as long as there’s nobody here to crash the party.
Is it too early for a technically three-week-old startup to be thinking about these kinds of things? Perhaps, but it didn’t take us long to come to the conclusion that we were in this for the fun. And it won’t take others to realize that they’re in it for the money, the excitement, escape, or challenge. As your company grows, continue to be mindful of the original reasons for why you decided to go into business. That way, you’ll always be making good decisions.
inDinero is a relatively new company – we’ve been a corporation for a little over a year, we’ve been fulltime for only a few weeks, yet we’ve put a lot of thought into what we stand for as a company. Since deciding to work on the startup as our fulltime jobs, a lot of people have suggested we shoot for early acquisitions, suggest that we build out the ultimate Quickbooks replacement, without putting much thought into what we wanted to do with the company.
I actually found it pretty shocking that friends and classmates would suggest flipping the company as quickly as possible for a few million dollars, and they would find it shocking that a quick flip wasn’t something that interested us. It’s because Andy and I have put a lot of thought into why we’re doing inDinero and what we stand for. We know precisely why we’re building our company, and every decision we make is aligned with the key motivator for why we’re working on inDinero: because we want to have fun.
Sounds pretty cheesy, but if you think about it, what keeps you going during times good and bad? The common answer is “the prospect of finding success”. Or unfiltered, “the prospect of becoming a millionaire.” The problem with that type of thinking is that during gloomy times, you might consider a quick pivot into a completely different business idea. Or some friends I know would just leave entrepreneurship and go into a banking job that’s guaranteed to make them rich. But among everyone working here at inDinero (all four of us), we’re purely in it for the fun and joy of building a great product. And as long as all of our big “strategical decisions” are aligned with the purpose of optimizing for fun, we know we can’t fail.
People frequently ask me why I’d want to go into the accounting space. Quick answer is that we’re not – we’ll always stop short of doing formal accounting, simply because I don’t think it’s fun. And we won’t build comprehensive tax-management features either, because I don’t think it’s fun. If the company doesn’t make as much money as a result, it’s ok, because we’re fulfilling our core purpose as a company: and that’s to have fun.

I probably feel more insane about my company than most entrepreneurs – in fact, I know that I’m 99% more fanatical about inDinero for reasons I’m having trouble describing. I had the stark realization that as long as I continue to build inDinero, I know that everyone in the company is going to have fun, which by obvious logic means that we’ll obviously be a successful company. And the true beauty behind that statement is that we’ve already achieved great success by merely having fun. So in order to be successful, we just need to stay in business. Continue what we’ve been doing for the past three weeks, but manage to continue this trajectory for the next 60 or 70 years of our lives. This statement holds true for everyone in the company right now.
Having massive amounts of fun while building a company also needs to be rationalized. What comprises fun? 1) People, 2) Product, 3) Vision. Having fun while building product is relatively easy – just don’t build features that you find useless, and don’t build complex accounting features just because people want them. Frequently, there are simpler ways to solve the same problem. I’ll describe “vision” further in a future blog post, but I don’t think that’s immediately important for having fun in an early-stage startup. Which leaves “people” as the most important factor to consider.
Among my entrepreneurial classmates at Berkeley and friends in the YCombinator program, I’ve found that a lot of them have trouble recruiting talent. Finding technical expertise is often considered the most difficult part, with less consideration being placed on culture fit. With inDinero, we quickly brought on two early members – Chris and Borden. The main reason for bringing on more coders so early in the life of the company was primarily because we didn’t know how long it’d be before we could find other incredible computer scientists who we would consider family. Consider this thought: you met the woman of your dreams, and she wants to get married soon. If you don’t propose now, she’s definitely going to leave you. Even if you’re not entirely ready to get married, it makes obvious sense that you should marry her. Andy and I made a similar decision for bringing on Chris and Borden – simply put, we wanted them to be family, and if we didn’t do it now, we probably never would.

inDinero is actually like a family. We cook and clean for each other, treat each other like playful siblings, work as hard as you’d expect from a group of asian immigrants, and it works out incredibly well. The interesting thing is that many software companies have cultures equally as unique. I’ve seen other early startups with cultures that resembles that of a fraternity, class project team, united nations delegation, or for the unfortunate business-people-only teams, a fortune-500 company. All startups pride themselves on having a “hip” culture, but the interpersonal dynamics are vastly different from startup to startup. Some people say that your culture is solidified from the first people you hire, but from personal observation, it’s usually based on the relationship between the original cofounders. For example, my co-founder Andy is practically family to me, and therefore, our company has been shaped around the idea of being a very cohesive family.
While I run the risk of one day contradicting myself, I think it’s important to give some tangible examples of what this means going forward: Anyone we involve in the company will feel like family. This includes employees, and even investors and board members. If I wouldn’t adopt them into my family (and if the rest of my family doesn’t want to adopt them), it’s a no go. And this is consistent with our company’s purpose of existence, because we’ll continue to have massive amounts of fun as long as there’s nobody here to crash the party. Based on these thoughts, we’ve been able to narrow our hiring process down to a single question: do we trust them enough to adopt them into our family?
Is it too early for a technically three-week-old startup to be thinking about these kinds of things? Perhaps, but it didn’t take us long to come to the conclusion that we were in this for the fun. And it won’t take others to realize that they’re in it for the money, the excitement, escape, or challenge. As your company grows, continue to be mindful of the original reasons for why you decided to go into business. That way, you’ll somehow find certain success.
inDinero is on the iPad
Over the past few weeks, many of our users have asked us if our product works on the iPad and/or iPhone. While support for iPhone is on the way, I’m happy to say that inDinero works quite well on the iPad. In fact, I find myself using inDinero equally as much on my iPad as I do from my laptop.
When the iPad was released back in April, we made some intentional design changes to accommodate future iPad users. We decided to drop Adobe Flash from the application completely, in favor of html5/canvas. For example, if you’re a frequent user of our Trends functionality, you’ll notice that we have a lot of interactive graphs, and that none of them are in flash. But up until the iPad was released, we had been using homegrown Adobe Flash charts. In any case, they’re all gone now.
I’m confident that over the 18 months or so, other financial apps on the internet will migrate away from Adobe Flash, if only to appeal to passionate iPad users. The only problem is that so many popular finance sites (Google Finance, Yahoo Stocks, Mint.com) have interactive graphs that are powered by homegrown Flash code — and if you’ve invested years into developing on that platform, it’s hard to just throw it away. At inDinero, we were originally reluctant to throw away months worth of engineering time, but we found it pretty easy to migrate everything over to existing javascript libraries that worked equally as well.
Props to our friends at Freshbooks for having an iPad compatible product too. Keep on the lookout for the inDinero+Freshbooks integration
Jessica Mah (ceo@indinero.com)
Founder/CEO, inDinero.com